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Still Here, Still Churning, Another Release Will Come!
So, what’s been happening on my side? Even though there’s mostly been silence online, because I thought remaining low-profile was the best strategy, I can confirm that I’ve been making monster progress in tons of areas behind the scenes. Yay! In the meantime, I truly believe Eternal Eden: Resurgence should be considered a more complete…
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Sketching
It’s time to reconnect with my graphic skills. They are mildly rusty, but still there. I finally decided to buy a license for Paint Tool SAI, now that I have a bit more money to spare. It had been sitting on my computer with an expired trial for, like, four years! It’s seriously such a…
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Setting Up Game Dev Environments
Last week, I dedicated some serious time to setting up official-grade development environments for my game projects. Just a reminder: each Eternal Eden title is meant to be unique, with its own identity and platform focus. I’m not completely ditching RPG Maker VX Ace. In fact, it’ll still be the engine behind Eternal Eden: Mandela…
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NEWS – Eternal Eden™: Reboot Edition
Development of “Eternal Eden: Reboot Edition” Powers Up in 2025 Beginning in 2025, full creative momentum will shift toward the development of Eternal Eden: Reboot Edition: a bold reimagining of the beloved RPG classic. This ambitious project will build upon the foundations laid by both the Ecclesia (EE:E) and Mandela Edition, unifying past efforts into…
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2008 Version V.S Reboot
Feel free to move the node to compare both the 2008 version and the Reboot version.
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ROADMAP FOR THE ETERNAL EDEN SERIES
The release order of these games has zero importance whatsoever. Eternal Eden 5 can be released before Eternal Eden 2. Et cetera.













