Eternal Eden Series

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A Big Step Forward for My Game Soundtracks

Back in summer 2025, I mentioned that I had started working on my own digital audio workstation (DAW), an in-house tool for producing music for my game projects. And wow, was that a lot of work! Extremely technical stuff…

Well, that tool is now getting pretty close to version 1.0. That’s a huge milestone for me!

Back around 2012, I actually composed a whole bunch of music tracks for Eternal Eden: Reboot Edition using a Yamaha PSR-S910, one of the top arranger keyboards available at the time.

Frustratingly, despite being such an advanced keyboard, it was so complicated and unintuitive that most of those tracks ended up stuck in a rough, unfinished state.

I never really had the right tools to give them the professional polish I wanted. Existing software like Cakewalk SONAR felt so stuck in the ’90s that even tweaking basic settings could take forever!

But things are finally coming together! I’ve recently upgraded to a Yamaha PSR-SX920, the latest model in the lineup. Yay!

With that keyboard working alongside my own in-house music editor, I’ll be able to revisit those old tracks, polish them up properly, and even start planning solid game trailers.

I’ve had a certain sound and atmosphere in mind for Eternal Eden for years, and I can’t wait to finally share it with you!

Codebase Navigation Design Pattern for Sagacythe Music version 0.8.5

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