Eternal Eden Series

— Dev Roadmap URLs —

Coding Tests (Video)

This post, written by Elder Prince, falls under the micro-update category.

It offers a glimpse into the work happening between major reveals—technical steps that, while less exciting, are essential to making real progress. Just long hours and geeky stuff behind the curtain!

I’ve been running tests on my new batch of image manipulation scripts, which also come in handy for video processing and in-game effects.

Here’s a video showing some experiments I conducted yesterday:

For these tests, I’m using only RPG Maker’s Bitmap and Sprite build-in classes, everything else is coded from scratch, which mean I can easily port them to Game Boy Advance or MonoGame if I want to.

The techniques I’m developing here will all be applicable to my upcoming Eternal Eden game.

Find more:

Comments

2 responses to “Coding Tests (Video)”

  1. Taiga X Senpai Avatar
    Taiga X Senpai

    Really awesome, the heat looked great. Realistic heat displace could need a blurry effect as well mapped by the turbulences. I’d like to see more effects.

  2. John Avatar
    John

    Good luck!! Hopefully it’s worth your time.

Leave a Reply

Your email address will not be published. Required fields are marked *