Eternal Eden Series

— Dev Roadmap URLs —

  • Sketching

    It’s time to reconnect with my graphic skills. They are mildly rusty, but still there. I finally decided to buy a license for Paint Tool SAI, now that I have a bit more money to spare. It had been sitting on my computer with an expired trial for, like, four years! It’s seriously such a…

  • Setting Up Game Dev Environments

    Last week, I dedicated some serious time to setting up official-grade development environments for my game projects. Just a reminder: each Eternal Eden title is meant to be unique, with its own identity and platform focus. I’m not completely ditching RPG Maker VX Ace. In fact, it’ll still be the engine behind Eternal Eden: Mandela…

  • NEWS – Eternal Eden: Reboot Edition

    NEWS – Eternal Eden: Reboot Edition

    Development of “Eternal Eden: Reboot Edition” Powers Up in 2025 Beginning in 2025, full creative momentum will shift toward the development of Eternal Eden: Reboot Edition—a bold reimagining of the beloved RPG classic. This ambitious project will build upon the foundations laid by both the Ecclesia (EE:E) and Mandela Edition, unifying past efforts into a…

  • Boss Artwork

    Boss Artwork

  • 2008 Version V.S Reboot

    2008 Version V.S Reboot

    Feel free to move the node to compare both the 2008 version and the Reboot version.

  • Teaser Screenshots

    Teaser Screenshots

  • ROADMAP FOR THE ETERNAL EDEN SERIES

    ROADMAP FOR THE ETERNAL EDEN SERIES

    The release order of these games has zero importance whatsoever. Eternal Eden 5 can be released before Eternal Eden 2. Et cetera.