This post, written by Elder Prince, falls under my behind-the-scenes micro-updates—it’s here to keep you in the loop between major releases.
I’m kicking off work on a music sequencer and sound engine specifically adapted for my game engine and tailored for the Eternal Eden soundtrack.
Back in 2012, I bought a Yamaha music workstation and drafted most of the tracks for Eternal Eden Ecclesia (which is now rebranded Eternal Eden Reboot).
I never intended to abandon those music themes, and now I’m planning to refine and polish them using my own tools.
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