Eternal Eden Series

— Dev Roadmap URLs —

Dechentreiter Thing, 10th anniversary edition

The following blog post carries the personal thoughts of Elder Prince, founder of Blossomsoft Games.

My novella, ‘Dechentreiter Thing,’ is marking its 10th anniversary with a fresh, revised edition. Once the Blossomsoft Bookstore goes live, it will be ready for release.

Dedicated to Paolo Baroni.

This new version is dedicated to Paolo Baroni, who meticulously revised the initial draft, sentence by sentence, over three months. Way back in 2014. I recall being impressed by many of his changes. Sadly, I’ve lost touch with him and am unsure of his whereabouts. He disappeared from Facebook completely, and I’m uncertain if he still follows my blog. So, here’s hoping I’m dedicating this new version to someone who’s still with us!

You can read the release announcement of the old edition [here].

First Edition, STILL FLAWED.

The first edition was finalized by a professional editor. However, I later realized that the work was rushed, resulting in a less polished final product than I had hoped for. I can’t fault the editor, though, as his rates were exceptionally low. Consequently, I never fully promoted ‘Dechentreiter Thing’ because of my lack of confidence.

OpenAI to the rescue.

This is where OpenAI comes in handy; it allows me to be more productive, relying less on human input. Interacting with AI is faster than the protracted back-and-forth with a standard editing service, which are often unavailable on weekends. And when you’re as broke as I am today, it’s a real lifesaver.

So, this new version has been meticulously edited with the assistance of OpenAI, just like how Paolo and I worked on it back then. I’ve painstakingly ensured that each paragraph flows exactly as I intended, correcting typos and fine-tuning sentence structure. Using AI doesn’t equate to lazy work; I’ve invested a lot of hours during my food delivery shifts perfecting the story’s flow.

New impactful changes.

The second part of the story features a completely revamped style, inspired by the gritty vibe of Sin City.

Overall, I’ve added new segments to the story while also removing some. I’ve taken into account all previous reviews and attempted to address any negative feedback.

After a decade-long hiatus from this story, I can honestly say that I now consider it a sleeper hit. I’m not trying to pat myself on the back, but I genuinely enjoyed rereading it, almost as if I were experiencing it anew. With the final result truly satisfying me, I plan to be more aggressive with the promotional campaign.

Not calling it quits on game dev.

I’m not giving up on game development, but I need to focus on making money in a more practical way for a bit. I aim to become a more prolific writer from now on, steadily expanding my published library month by month.

Still, I’m not losing hope for a game dev comeback down the road.

Blossomsoft Bookstore.

Blossomsoft is no longer solely a solo game development studio but has also become an indie book self-publishing house. Under its umbrella, you’ll find works from Elder Prince and M. Daddy Longlegs—both of which are pen names of mine, representing diverse genres.

Categories:

Comments

12 responses to “Dechentreiter Thing, 10th anniversary edition”

  1. Dianne Avatar

    Hi Elder. It’s Dianne. You may remember me as Didi. You gave me the privilege of reading Dechentreiter Thing and as you might remember based on my feedback, I enjoyed it immensely! I would definitely love to read it again. It was mind-boggling indeed. I am sure the revised version will only add to its depth. I also love the new cover you crafted for the book. Best out of the three. Looking forward to the other books you will create! And of course, I do hope to play more of your games when you do decide to get back into it again.

    1. Elder Avatar

      Hey Didi, it’s awesome to see you haven’t forgotten about me; you were one of the top commenters back in the 2010s.

      I’ll shoot you a message once Dechentreiter Thing is fully revised, it’s nearly done. Just need to give it one final read-through. And hey, if you’re interested, I’ll send you some other stories too.

      Are you still writing books as well? Let me know when you’ve got something you’d like to share—I’d love to give it a read.

  2. Daniel edmonds Avatar
    Daniel edmonds

    I am not sure if you put an Hogarth shrugs Easter egg in the next edition of deshenritter thing. I didn’t,t create Olga shrugs I was just one of several people who wrote articles for the timeline. You probbly should asking the creator of the timeline salanax for permission before he make a shoutout to ohga shrugs. Unfortunately Salanax rarely checks his talk page on the wikis so i doubt you or would get a response if asked him for permission for you to put a shout out Olga shrugs in your book. It still won,t hurt to ask. Should I ask him or do you want to leave the talk page your self.

    1. Elder Avatar

      I can simply add your name as a cameo if you want.

  3. Daniel edmonds Avatar
    Daniel edmonds

    Yes I wrote that article. Note Olga shrugs was a group timeline. I didn’t, start Olga shrugs but I was one of the main contubtiors

    1. Elder Avatar

      My story “Dechentreiter Thing” deals with alternate realities, so to thank you for your article, I will add an ‘Olga Shrugs’ easter egg in the newest edition of the book.

  4. Daniel edmonds Avatar
    Daniel edmonds

    I hope your books will make you enough money to fund you games

    1. Elder Avatar

      The plan is to build up a collection of stories over the months. That way, if someone really enjoys one short story or novella, they can be inclined to purchase others, helping me to fund my game development and become more flexible with my schedules.

  5. legonenen Avatar
    legonenen

    I’m curious how the process went using AI as an editor.
    Did you face much frustration with the wackiness they get to doing, or was it mostly smooth sailing?

    1. Elder Avatar

      Working with AI is generally smooth sailing. I have a great affinity for ChatGPT. However, expecting AI to produce an entire book from start to finish with just one prompt is wishful thinking. It’s more of a step-by-step process where you fine-tune every little detail to match your style and ideas.

      Those shady writers who pump out books using AI (like Billy Coull, but I think he’s trolling for popularity) often don’t bother to revise the final product properly, resulting in terrible reviews. And imagine expecting AI to crank out a whole 500-pages book in one shot—going through 500 pages at each iteration would be a nightmare for a human reviewer to determine whether the generated story is good or bad, so that’s not happening.

      Right now, using AI for genuine literary work is similar to using a tool like Grammarly. There are other techniques but you still have to be at the helm for each step.

    2. Daniel edmonds Avatar
      Daniel edmonds

      I wonder if you remember me. I interviewed you to an article on bloosmsoft for an alter history time. Sad to the time was mostly dead by the time I wrote so not many people probably read it . It still gets an occasionally update thus there a small chance I may update my bloosmsoft article

    3. Elder Avatar

      Hey Daniel edmonds, I remember the alternate timeline of Blossomsoft you created (Ohga Shurgs). For this specific reason, I thought to myself that the Mandela Edition would hold a special significance for you.

      For example, I wrote this in one of my past articles about the Mandela Edition:

      “Envision this version as if it were launched in an alternate reality—a manifestation of the EE1 game you might have played on Earth II or Earth IX, among other parallel dimensions.

      Just to make sure, is that your article?
      https://althistory.fandom.com/wiki/BlossomSoft_(Ohga_Shurgs)

Leave a Reply

Your email address will not be published. Required fields are marked *