Eternal Eden Series

— Dev Roadmap URLs —

Soundtrack— no stock, no AI.

This post, written by Elder Prince, falls under my behind-the-scenes micro-updates—it’s here to keep you in the loop between major releases.

With three days off from food deliveries, I took the opportunity to push forward on my work. Right now, I’m mostly focused on software development, working on various components of my game engine.

This year, I’m especially committed to refining the sound engine, so I can finally showcase more of the Eternal Eden official soundtrack. I refuse to rely on stock resources from RPG Maker, and even though I love using LLM technology (aka A.I.), that’s no excuse to cut corners. I also have zero interest in AI-generated music—I want everything to be handcrafted. That means I’ve got to put in the work and keep improving my tools.

It feels amazing to be back in game dev! 2025 is totally epic so far :D

Comments

4 responses to “Soundtrack— no stock, no AI.”

  1. John Avatar
    John

    I know it’s been a while, but I’ve been very busy for the past few months. I try to keep myself up to date regarding the game that I loved so much, so I check the site occasionally. Unfortunately my free time is very limited. I understand how it is. I just thought to stop by and drop a comment to cheer you up! :)

    1. Elder Avatar
      Elder

      I just published a new blog entry, telling more about upcoming plan.

  2. John Avatar
    John

    I’m glad you’re excited about this!!

    1. Elder Avatar
      Elder

      It’s always awesome to hear from you John.

Leave a Reply

Your email address will not be published. Required fields are marked *