Eternal Eden 1: Mandela Edition Dev Wall
-
Someone asked this about 1.03 & the Mandela Edition
Someone mentioned those two topics on Itch.Io. Hi and thanks for the game, I got it for free, but I noticed that this is version 1.03 and not version 1.05 that I once played many years ago (wow how time flies!) What is the difference between the free version 1.03 and the old commercial version…
-
Lampstand Trophy System in Eternal Eden Mandela Edition
These trophies, aptly named Lampstands, align with the biblical theme, varying in rarity based on the challenges they represent
-
New Mandela Edition video cutscene preview
Check out this quick video—it’s spoiler-free! It gives you a glimpse of how the new cutscenes blend in with the old 2008 version. This character might look and sound a bit goofy, but he’s actually a powerful entity. Turns out, Vaghat, the main villain from back in 2008, wasn’t the only Rishi Mage who survived.
-
Better Dungeon layouts in the Mandela Edition
My RGSS coding skills weren’t top-notch back then, so I had to ditch some dungeons or shrink them down while trying to tie up loose ends in the storyline.
-
Having a blast doing the Mandela Edition
Revisiting the game I made fifteen years ago is a great joy. Plus, I’m spicing things up in the latest Mandela Edition – the perfect way to celebrate the 15th Anniversary!
-
Devlog: Ecclesia (EE:E) rises like a phoenix in Mandela
The Mandela Edition is heavily inspired by a project I dubbed ‘Ecclesia,’ aka EE:E, which I first introduced in 2012 using the RPG Maker engine.
-
A Quick Recall: Amulet Clarification
A message concerning the special amulet from the 2008 version.
-
A Special Message to Previous Backers
Drawing lessons from my past, I’m determined to carve a better future for Blossomsoft, focusing on perseverance, leaving regrets and pessimism behind.
-
High definition ground textures for Mandela Edition
You can compare screenshots of two dungeons, showcasing both the standard and HD versions, by sliding the node left and right.
-
My commitment during the next sixty days
It’s amazing to revisit the 2008 version and reconstruct it with a fresh perspective and new story segments. It’s come a long way since I first announced it last year.